SassScript has some built-in module that we can make use of for mathematical purposes.

## Variables

Variables are in-built modules that holds a value and print or use that specific value when called.

### math.$e

The variable module *math.$e* used to print the value of mathematical constant (e).

This is how you can use it:

```
@debug math.$e;
// 2.7182818285
```

Of course, that’s just for printing the value but you’d want to use it in a mathematical equation.

### math.$pi

Another variable module is *math.$pi* which is equal to the value of Pi.

This is how you can use it:

```
@debug math.$pi;
// 3.1415926536
```

## Distance Functions

### math.abs()

math.abs function returns an absolute value. So, it’ll return a positive number whether you pass a positive or a negative number to it.

#### Syntax

```
math.abs($number)
abs($number)
//=> number
```

#### Usage

```
@debug math.abs(10px); // 10px
@debug math.abs(-10px); // 10px
```

### math.hypot

This is one of the complex function SassScript has.

The syntax is like this:

```
math.hypot($number...)
//$number
```

The function returns returns the distance from the origin to the specified coordinates, it is known as Euclidean norm.

It is similar to Python math.hypot() Method.

All the specified numbers must all have compatible units, or let all be unitless.

In the case of different numbersâ€™ units, the output will take the unit of the first number.

### Usage

```
@debug math.hypot(3, 4);
// 5
```

*examples functions math sass variables*